Oct 01, 2013 For Rune Factory 4 on the 3DS, GameFAQs has 3 cheat codes and secrets. CTRPF-AR-CHEAT-CODES / Cheats / Rune Factory 4 (USA) / 0D2800.txt Go to file Go to file T; Go to line L; Copy path. Save preferences. Needs the following PRs to go in game https://github.com/Ryujinx/Ryuj.
Easy money and crafting experience
Release Rune Factory 4 Save Editor Page 4 3DS - Hacks, Translations and Utilities; Home. Release Rune Factory 4 Save Editor. By seikur0, Jul 24, 2015 81,840. Jul 24, 2015 Release Rune Factory 4 Save Editor Page 4 3DS - Hacks, Translations and Utilities; Home. Release Rune Factory 4 Save Editor. By seikur0, Jul 24, 2015 80,788.
Level status resistance without fighting
Leveling Forging Skill
Maximum Throwing and Walking Skills early in the game
Refight bosses multiple times per day
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Attributes
4.1.0.M1
- standard UIInput attributes (see faces-config.xml)
- rendered, binding, immediate, required, validator, valueChangeListener, converter, value, style, styleClass
- toolbar = { basic, full, <custom> }
- readonly
- tabindex
- width
- height
- textareaStyle, textareaClass
- editorStyle, editorClass
4.1.0.M2
- lang
- skin
- config
- CKEditor JavaScript configuration, see CKEditor docs and Configuration sample
[1] http://docs.cksource.com/CKEditor_3.x/Developers_Guide/Setting_Configurations
[2] https://github.com/richfaces/dev-examples/blob/develop/input-demo/src/main/webapp/examples/editor.xhtml
Future
- maximized
- editMode
Client-Side Events
- all of the actions should be exposed externally as JSF behaviors may react on them
4.1.0.M1
- oninit
- fired when editor is initialized and ready
- onfocus
- onblur
- onchange
- fired after blur only if editor is dirty (the same as for text input/textarea)
4.1.0.M2
- ondirty
- fired when editor content is changed by any available action (key press, button action, paste, etc.)
Future
- onresize
- oneditmodechange
JavaScript API
- component exposes API for triggering actions on editor itself
4.1.0.M1
- getValue()
- setValue(newValue)
- getEditor() - returns associated CKEditor instance
- getInput() - returns textarea
- focus()
- blur()
- isFocused()
- isDirty() - resets on blur and on setValue or on ajax update
- isValueChanged() - reset on setValue or on ajax update
- isReadonly()
- setReadonly()
Future
- getMode() = {wysiwyg, source)
- getWidth()
- getHeight()
- selection API
- etc.
Popups Customization
Future
- most of the editor implementations bundles own modal panels for attaching files, setting options, etc.
- provide events and callbacks to allow reimplementing them
Editor Settings
4.1.0.M1
- only toolbar = { basic, full } provided
4.1.0.M2
Rune Factory 4 Special
- attribute @config added
- check CKEDitor docs or sample for detailed configuration
Alternative formats
- use JSF converters to convert to alternative formats, no proprietary attributes (like useSeamText)
Skinning
4.1.0.M2
- default editor skin called 'richfaces' fitting to the RichFaces skinning (including editor popups and dialogs)
- attribute @skin for changing skin: richfaces (default), kama, v2, office2003
Mobile Support
4.1.0.M2
- simple textarea used as editor on mobiles
- editor resources not loaded on mobile devices
Optimizations
4.1.0.M1
- editor is initialized after complete page load, size fits to original textarea
- delay before initialization of editor, but do not block interactivity of the page
4.1.0.M2
Rune Factory 4 Cheats Codes
- mandatory resources are pre-loaded on @JsfResource basis
Rune Factory 4 Exploits
Future
Rune Factory 4 Cheat Citra
- editor resources will be compressed and will be possible to merge them into single files per type (CSS, JavaScript, images)